• We are looking for:
Technical artist

MOBA - multiplayer online battle game. Players battle each other in a single-serving 5-on-5 team battle with hero characters and gain rewards after that battle, which can be used to upgrade and improve their characters, forming the meta progression of the game. To finish the ultimate goal, the player will have to destroy the enemy's base to win the game.

Qualifications:

  • Knowledge and understanding of the features of optimizing game graphics for mobile platforms;
  • Experience in communication within the team and assistance in resolving issues between the teams of developers and artists;
  • Experience with Adobe Photoshop;
  • At least 1-year experience in Unity;
  • Understanding of UX/UI;
  • Ability to work with Git.

Responsibilities:

  • Preparation of initial graphics, its optimization for mobile devices and support (sizes, resolution, removal of artifacts);
  • Integration of graphic content into Unity, subject to the accepted rules for naming imported files and those. requirements;
  • Performance improvement, engagement and optimization;
  • Observance and development of art pipelines (integration of assets, characters, etc.).

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